Saturday, May 28, 2011

Example

Example of how things are shaping up.
using System;
using BadKid;
using BadKid.Engine;
using Core;
using Core.Math;
using Core.Utilities;
namespace Example{
     public class Test : GameEngine{
             private PrimitiveBatch _primitivebatch;
             private SpriteBatch _spritebatch;
             private Surface _surface;
             private Polygon2D _polygon;
             public override bool Initialize(out Process<bool>[] asyncProcesses){
                    _spritebatch = new SpriteBatch(this);
                    _primitivebatch = new PrimitiveBatch(this);
                    _surface = LoadContent<Surface>("Example.back-air.gif"); //As embeded resource
                    _polygon = GeometricGeneratorFactory.CreateKochSnowflake(
                                        new Vertex2D(400, 300), 200, 2, 0, new Color(255,0,0));
                    asyncProcesses = null;
                    FullScreen = true;
                    return true;
             }
             public override IComponent Update(TimeSpan gameTime){return this;}
             public override void Render(TimeSpan gameTime, Camera camera){
                    Clear(Maths.Randomize<Color,Color>());
                    camera.Rotation += 0.05f;
                    camera.Zoom += 0.05f;
                    if (camera.Zoom == 5) camera.Zoom = 0;
                    _spritebatch.Begin(camera);
                    _spritebatch.Draw(_surface, Center);
                    _spritebatch.End();
                    _primitivebatch.Begin(camera);
                    _primitivebatch.FillPath(GeometricGeneratorFactory.CreateRandomHull(
                                        new Vertex2D(400, 300),300,300,20));
                    _primitivebatch.FillPath(GeometricGeneratorFactory.CreateStar(
                                        Center, 10, 50, 200, 0, Maths.Randomize<Color, Color>()));
                    _primitivebatch.End();
             }
             public static void Main(string[] args){
                    new Test();
             }
     }
}

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