Friday, May 27, 2011

Still Working.

Quick Update.
2 Libraries, Considering I had way to much code for 1 project I have split the whole thing into 2.
There is the Core Lib which contains anything that can be considered generic and re-usable and the BadKid lib which is still the initial goal.
A lot of work has been done and the primitive batch is working but I am noticing some lag so I will be working on optimising that and the sprite batch is also working.
The XNA option params issue has been defeated though not entirely sure how I just kept buggering around with it and now when you extend the GameEngine class you are free to code in C# 4.0 without any annoying issues.
I will publish the Core Lib as soon as I implement Vector3D, Vertex3D and Matrices but only as binary and debug because I am sure this will be worked on further, logic is BadKid is the only other library I have using it and I can find things I want to change.
Anyway would blab more but I'm still working.

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